Marzo 2010
Artists are natural marketers for everyone but themselves.
Good design at the front-end suggests that everything is in order at the back-end, whether or not that is the case.
Art does not reproduce what we see; rather, it makes us see.
Leafing through an old magazine, I noticed a small ad about a design course by mail. The headline read, “Art for pleasure and profit!” I have never found a better definition to describe my profession. Of course, at times it is more the pleasure and less the profit, at times the contrary. But if one of the components were missing, design wouldn’t exist.
Design is a mix of craft, science, storytelling, propaganda, and philosophy.
Good design is good business.
Decoration is just make-up for the wrinkles of the idea.
To create a memorable design you need to start with a thought that’s worth remembering.
Owning a camera doesn’t make you a photographer.
Language is the amber in which a thousand precious and subtle thoughts have been safely embedded and preserved.
Complaining is silly. Act or forget.
An ad should be an appetizer, not a buffet.
I’d rather have a bottle in front of me than a frontal lobotomy.
Opportunity is missed by people because because it is dressed in overalls and looks like work.
Don’t try to be original try to be good.
If it doesn’t sell it isn’t creative.
What garlic is to food, insanity is to art.
Honesty is the best policy, unless you work in advertising.
Vivo a Milano 2, in un quartiere costruito dal Presidente del Consiglio.
...
– Come ti giri, c’è lui (via postoditacco) (via 3n0m15)
Come se non ci fosse possibilità di scelta…
(via thediamondage)
(via verita-supposta)
(via fastlive)
In un certo numero delle situazioni citate, una vera scelta non c’è (vedi tv, vedi autori pubblicati da Mondadori). (via emmanuelnegro)...
Socrates said, “Know thyself.”
I say, “Know thy users.”
And guess what? They don’t think like you do.
I’m a big fan of doing what you are really bad at. A lot.
A healthy creative process should be able to give a coherent rationale to a client as to why you designed what you designed.
Be friendly to those who enjoy your work and friendlier to those who attack it.
Features are like having sex. You make one mistake and you have to support it for life.